I had the opportunity to work on the cathedral materials for Havana. My main responsibility was setting up the vertex painting workflow by creating two seamlessly blending materials, allowing for natural transitions and greater environmental variation.
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► Bordeaux Texture Team :
Vadim Tougeron, Camille Arnoux, Julien Delannoy
► Singapour Texture Team :
Monica Marshellina, Russell Chua, Zhi Hong Ong
► India Texture Team :
Salil Harchekar
► Chengdu Texture Team :
Ye Hang
► Philippines Texture Team :
Christopher Palo, Dan Joseph Abordo