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Assasin's Creed Mirage - Bagdad Dome Variation

I had the chance to join Assassin's Creed Mirage production during it's final phase and realize some materials to onboard.
This variation material was done during a test phase as researchs. It is not included in the final product.
Most of my job on the game was in the Object Bank team by doing debug on assets, but some texture tasks came to me !


Bordeaux Texture Art team :
I want to thanks all the teams involved in the World Art, from differents studios, they made an amazing job !