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Assasin's Creed Mirage - Bagdad Dome Variation

I had the chance to join Assassin's Creed Mirage production during it's final phase and realize some materials to onboard.
This variation material was done during a test phase as researchs. It is not included in the final product.
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Most of my job on the game was in the Object Bank team by doing debug on assets, but some texture tasks came to me !

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Bordeaux Texture Art team :
https://www.artstation.com/vadim_tougeron
https://www.artstation.com/camillearnoux
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I want to thanks all the teams involved in the World Art, from differents studios, they made an amazing job !