I was in charge of the texturing for the burnt grass in collaboration with Axel Suzanne to improve the visual of the Burnt House.
https://www.artstation.com/morriganvh
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Most of my job on the game was in the Object Bank team by doing debug on assets but some texture tasks came to me.
I want to thanks all the teams involved in the World Art, from differents studios, they made an amazing job.