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Egyptian Beetle | Substance Designer

Happy to share with you my latest personal project made 100% with Substance Designer and rendered in Marmoset Toolbag.
For this one, the work of Jonathan BENAINOUS hugely inspired me to make fake 3D Model with just a Heightmap. It was the first time I made complicated height shapes and it was very fun to do !

https://www.artstation.com/artwork/v23xgE

I used MV Follow Me - Curve Tool by Marco Vitale for some shapes, pretty useful !

https://www.artstation.com/artwork/48xyB4

I took different references of Egyptian Beetle relics and choose the best in each one, I'm pretty happy with the result, even with the color that keeps simple but works well.

I hope you like it, feel free to comment and give feedbacks !

Head Close-Up

Head Close-Up

Body Close-Up

Body Close-Up

Wing Close-Up

Wing Close-Up

Ambient Occlusion

Ambient Occlusion

Main Height Breakdown

Main Height Breakdown

Leg Breakdown

Leg Breakdown

Head Breakdown

Head Breakdown

Wings Breakdown

Wings Breakdown

Normal - Height - Albedo - Roughness - AO

Normal - Height - Albedo - Roughness - AO

Final Render

Final Render